Principal Developer Technology Engineer — NVIDIA (ufficio Zurich)
NewCHF 101'500 - 154'000
NVIDIA (ufficio Zurich) · Zürich (ZH)
- Location
- Zürich
- Contract
- full-time
- Posted
- 3 days ago
SalaryCHF 101'500 - 154'000
Role overview
For two decades, NVIDIA has pioneered visual computing, the art and science of computer graphics. With our invention of the GPU the engine of modern visual computing
the field has expanded to encompass PC games, movie production, product design, medical diagnosis, scientific research and all things AI.
Today, AI and visual computing are becoming increasingly central to how people interact with technology, and there has never been a more exciting time to join our team.
- For two decades, NVIDIA has pioneered visual computing, the art and science of computer graphics. With our invention of the GPU the engine of modern visual computing
- the field has expanded to encompass PC games, movie production, product design, medical diagnosis, scientific research and all things AI.
Application process
- Professional experience in machine learning algorithms and applications.
- Experience optimizing inference and training workloads.
- Solid understanding of Neural Graphics techniques.
- Experience with Windows or Linux driver development. LI-Hybrid
- Your base salary will be determined based on your location, experience, and the pay of employees in similar positions.
- For Poland: The base salary range is 483,750 PLN 838,500 PLN.
Company and context
- Good communication, organization and prioritization skills.
- Open to travel for on-site visits with developers and for conferences. Ways to stand out from the crowd:
Additional details
- For two decades, NVIDIA has pioneered visual computing, the art and science of computer graphics. With our invention of the GPU the engine of modern visual computing
- We are now looking for a Principal Developer Technology Engineer to focus on advanced rendering, including path tracing and neural graphics, and the broader adoption of AI technology in games. What you’ll be doing:
- Play with the latest GPU technology to develop new techniques using GPUs, build technical demos, write whitepapers and present your work at conferences. What we need to see:
- Open to travel for on-site visits with developers and for conferences. Ways to stand out from the crowd:
- Experience with Windows or Linux driver development.
- For Poland: The base salary range is 483,750 PLN
Notes and original content
- For two decades, NVIDIA has pioneered visual computing, the art and science of computer graphics.
- With our invention of the GPU
- the engine of modern visual computing
- We are now looking for a Principal Developer Technology Engineer to focus on advanced rendering, including path tracing and neural graphics, and the broader adoption of AI technology in games.
- What you’ll be doing:
- Play with the latest GPU technology to develop new techniques using GPUs, build technical demos, write whitepapers and present your work at conferences.
- What we need to see:
- Open to travel for on-site visits with developers and for conferences.
- Ways to stand out from the crowd:
- 838,500 PLN.